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1. 重庆大学 自动化学院 重庆,400030
2. 重庆大学, 光电技术及系统教育部重点实验室ICT研究中心 重庆,400044
收稿日期:2016-02-01,
修回日期:2016-03-30,
纸质出版日期:2016-06-25
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王珏, 程燕, 蔡玉芳等. 改进后Ray-Box Intersection权系数矩阵的SART+TVM重建算法[J]. 光学精密工程, 2016,24(6): 1520-1528
WANG Jue, CHENG Yan, CAI Yu-fang etc. SART + TVM reconstruction algorithm based on improved Ray-Box Intersection weight coefficient matrix[J]. Editorial Office of Optics and Precision Engineering, 2016,24(6): 1520-1528
王珏, 程燕, 蔡玉芳等. 改进后Ray-Box Intersection权系数矩阵的SART+TVM重建算法[J]. 光学精密工程, 2016,24(6): 1520-1528 DOI: 10.3788/OPE.20162406.1520.
WANG Jue, CHENG Yan, CAI Yu-fang etc. SART + TVM reconstruction algorithm based on improved Ray-Box Intersection weight coefficient matrix[J]. Editorial Office of Optics and Precision Engineering, 2016,24(6): 1520-1528 DOI: 10.3788/OPE.20162406.1520.
针对均匀采样稀疏型重建问题,研究了Ray-Box Intersection和传统的双线性插值两种权系数矩阵计算方法。对Ray-Box Intersection算法的逻辑漏洞进行了改进,利用直线生成法并结合射线斜率和像素位置关系提出了改进算法。该算法利用代数关系求得射线穿过重建区域的起点和终点,然后取不大于其坐标的最大整数,最后采用直线生成法,依据射线斜率沿X或Y方向得到该条射线在投影区域内经过的所有像素块的左下角坐标集合,对于每个像素块,射线与像素块交点距离即为该像素块对射线的加权值。实验结果表明,相比Ray-Box Intersection权系数矩阵算法,改进后算法速度提高了96%,最大峰值信噪比提高了19%;相比双线性插值算法,改进后算法收敛速度更快,在同样时间代价下最大峰值信噪比提高了5%。改进后的Ray-Box Intersection算法能够获得更好的重建图像质量,细节更清晰。
Based on the problem of uniform sampling and sparse reconstruction
a research on calculation method for two weight coefficient matrix
including Ray-box Intersection and traditional bilinear interpolation
was conducted. Improvement on logic flaws of Ray-Box Intersection was made
and the improved algorithm was put forward by combining line generating method with the slope of the ray and pixel location. In this algorithm
the starting point and terminal point of the ray across the reconstruction region can be obtained through algebraic relation
and then the maximum integer no greater than its coordination is used to
in accordance with the ray slope along the X direction and Y direction
work out the lower left coordination collection of all pixel blocks passed through by the ray in the projection area using the line generating method. For each pixel block
the distance of intersection point between the ray and pixel block is their weighted value. It indicates that compared with the weight coefficient matrix algorithm of Ray-Box Intersection
speed of the improved one has increased by 96%
and the peak signal to noise ratio has increased by 19%. In comparison with the bilinear interpolation algorithm
rate of convergence of the improved one is faster
and the peak signal to noise ratio has increased by 5% under the same time period. The improved Ray-Box Intersection algorithm can achieve better reconstructed images and clearer details.
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